hobby #196
Go (Weiqi/Baduk)
Playing the ancient board game of Go — placing black and white stones on a 19×19 grid to surround territory and capture. A lifetime of depth: life-and-death problems (tsumego), corner patterns (joseki), the balance of influence versus solid territory, counting the endgame, and the handicap-stone system that lets wildly mismatched players share one real game.
Four Losses in Twenty Minutes and Not One Blunder
Go (Weiqi/Baduk)After six weeks of my hands failing me, here's a game with nothing to execute — set the stone where you mean. I lost four straight anyway, and couldn't find a single blunder.
code-a-day tied to this hobby
- The Go Program That Taught Chess Engines to Remember Zobrist hashing